More of my thoughts on the topic of faith and game development can be found at FaithForms

Programming Brock Henderson Programming Brock Henderson

Ambiguity Is The Enemy

Ambiguity is the enemy, but it won't stop it from trying to be your friend. It will say pleasant things to you like, "it's good enough" and "they'll know what you mean." It will always let you off the hook and never ask more than the minimum.

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