From the notebook

Author: Brock Henderson

Faith, Game Development

Are There Too Many Games? | APU Keynote

Are there too many games? It’s an odd question when coming out the mouth of a game developer; it’s even stranger when asking a bunch of people this question at the beginning of a game jam. This is precisely what I did to kick off the start of the 2023 Global Game Jam at Azusa Pacific University.

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Faith, Game Development

Thomas Brush Podcast

I recently had the pleasure of talking with Thomas Brush about faith, identity, and the challenges of indie game development. They are topics dear to me, and I’m thankful for the opportunity to share my journey with you.

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Faith

The Sacred

I’ve had countless discussions with intelligent, articulate people around what separates the sacred from the secular. Some believe a line exists between the two. However, I have come to think everything is sacred.

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Faith

Off In The Weeds

One of the scariest stories in the Bible is about a farmer planting seeds. I admit it sounds ridiculous, especially when you consider that I live in Iowa surrounded by corn and bean fields.

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Programming

Ambiguity Is The Enemy

Ambiguity is the enemy, but it won’t stop it from trying to be your friend. It will say pleasant things to you like, “it’s good enough” and “they’ll know what you mean.” It will always let you off the hook and never ask more than the minimum.

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Faith

In Search Of The New

Our world is constantly searching for a new, fresh, hot thing. New. Not just new, but brand new. Better yet, new and improved! It’s an insatiable desire that countless industries build upon—a never-ending treadmill for creating goods and content to satisfy our longings for the new.

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